Hello,
with the introduction of WriteRaw / WriteUDT I can seamlessly write data to a UDT. So far so good.
The only drawback of this is that I need to know how the UDT is structured, that is to say, what kind of elements make up my UDT (REAL, BOOL, and so forth).
Is there a method or a possibility to determine - from a UDT tag - how it is structured? This way I would not have to create a structure in my program and maintain it if the UDT's structure should change. If there is no such method, I think this would be a very useful, as it would provide flexibility.
Thanks!